Can you please comment on what you think of doing 27/27/27 global over 80/80/80 segmented, from the people ive seen making frustrated comments this seems to be a stem of their frustrations
To get this right… you are saying basically every single decent base that isn’t endgame receives a substantial nerf which would need an overhaul costing another unviable amount of resources?
The rare gear we once got is comparatively useless now, almost as much as your new costly veteran rider?
Atlas got pretty much mandatory now, more cash being spent to conquer and hold land…
And well, the community voicing concerns about the buff being too excessive in the first place… you simply ignored it once again and went with what could max profits. Again? This is even worse than the ‘base-rebalance you rebalanced after the rebalance’.
No nerf at ALL. Big buff, regardless of how layout is set up. The scale will be equivelant to what the layout already consists of in terms of being effective. In other words it will be managable for all players… if i understand correctly.
Yes the gap is increased but the way i see it is that skill is getting more valuable while cash is becoming less in the end. But cash will always be the shortcut and odds/ luck still a factor with crafting. What to focus on and when, will be the skill factor.
Only problem here is it throws off the perceived balance. One dragon can be buffed 80% with a rider with maxed gear. The base would need 3 maxed sets of gear to have an equivalent buff.
Any way you look at it, 80% is too much. You guys in the mid 300’s - imagine getting hit by a 182 with a rider with maxed gear on an Emerald Necryx. Is it unlikely - yes, but not impossible. My teammate has been playing 2 years, is level 182 - she has Emerald dragons, Atlas, and the means to spend if something REALLY worthwhile comes along to spark her interest.
@Recramorcen and I have been discussing it, and I don’t mean to devalue or trivialize the time and money that would go into a maxed set of even Epic gear, but after enough people start crafting and upgrading gear at these proposed buff levels, the balance will be thrown off like it was with the great nerfing (that was somewhat reversed) a couple months ago.
I kind of disagree with this, while yes it is possible, you’d have to be a pretty big idiot to splurge on legendary rider gear(8k) when you can jump over 2 tiers of breeding for less(4k-5k)
Free wise you can do both at the same time and at different rates. Say your rider gets some epic and some legendary and some rare gear and it averages out to +30/+30 instead. That is still a HUGE DEAL.
Probably a fringe case, as I said, but it’s possible.
There are A LOT of people I know who are keeping their base level as low as possible, only upgrading their base to unlock a new tier of dragons.
What’s more likely is people in the middle class getting smashed by much lower levels with rare/epic gear.
Simply put the biggest risk to imbalance would be people going offense or defense respectively, and youd have to organize the team accordingly, who has the great offense dragon to back in wars, and whos base do you defend like its the promised land because it has buffs.
Yea, im aware, im level 300, going on harbinger, i did obsidian at 200
Dragon rider perch buffs (the ones from your dragon, not your rider) also now impact multiple islands as shown in the image. This is a complete additional add which didn’t exist before which also increases the defense value of the perches.
how many(non alt) accounts below 100 do you really think have atlas?
I never said below 100.
I love you
Yes, with gear being limited to buff only certain islands per perch you are messing most decent bases big time though. The one strategic place to have your rider with gear on is now as good as obsolete… building another perch, if you have enough pearls is another few levels and clocks wasted and a complete relocation of towers with rage drain islands becoming useless if otherwise.
Have you considered this?
I think its about time, the entire concept you speak of is outdated, old. Time for the new, ive been waiting for this…
ok well lets explore the scenario a bit,
Tower Level: 36
Attack Power: pre-buff 668,821
Attack Power: post-buff 1,203,877.8
New tower Level Equivalency: 45
Like skipping 1 tier of dragons, 36 is platinum, 45 is early garnet.
So if I have this on my riverwatch perch
It will effect all of the yellow area?
Or is the Every 4sec select on Nearby tower… still only to the temple island towers or all covered area
The entire highlighted area.
Thank you sir