I think PG is definitely working towards this goal. We have Destar, Corthanak recently and them both are very combat ready warrior/sorcerer. My only concern is that they should be good but need to be a little bit more difficult to fly well.
The main thing is that, in this game, the same dragon should have a very different gameplay and performance based on a variety of skill levels. You can pay to get to a certain tier of power, but you want the dragon to be like,
the differentiation of performance on the same dragon can be visible as you get better and better at flying… so that “i buy i win” type of situation is as minimized as possible and simply paying will still not be enough to just win. I think this kind of differentiation is very important.
We already have base building pretty much as in pay to win. Whatever guide youre using, its pretty much storm + red + blue + Dark Flak + (the tower currently best, for now Fire Flak)
There’s no base building magic mojo. it really doesn’t require much skills or knowledge. Speed your way to a concentration of high level towers and the layout is just about the same everywhere. Sure, there’s a lot to the towers in specifics, details that are visible or not visible. but i dont need to know all that to have a good base.
So on the dragon end, skills are pretty much the only thing that still could matter outside of money at this point.
All in all, all types of dragons should be good =)
But they should be more difficult to fly to be good