I am creating a separate topic from the original page that explained the banning of hundreds of cheaters last just recently. This topic deserves a thread of it’s own and the truth from PG employees about how these cheaters hurt those who choose to play the game honestly.
I don’t have an exact number, but it is estimated that around 1000+ players have been banned these past few days for not following the ToS. I can only assume the majority of these players were so high in level that their free maxing of bases, event dragons, and lineage dragons made PG feel that the difficulty for each of these things should be more difficult to achieve. Those who play honestly were detrimentally affected by this as prices went through the roof for obtaining max gameplay. Those that spent honestly spent more than they would have had to do if these cheaters were caught long before now. The other players who spend little to no money at all are also victims of cheaters skewing the data collected by the company for their estimates on progression difficulties of the game.
Not only could the impossible base, and dragon progression walls be a result of this skewed data but events, and season prizing themselves!!! There have been many times when Personal Progression prizes have been made more difficult to achive because “spenders keep pushing the boundaries” which gave PG the excuse to make personal progression prizes harder and harder to achive for those who play honestly. All cheaters would have to do was tap some buttons and they have everything at their fingertips!!! Also this can be said for the overall season line prices. The first fall season i was able to get both Skarr and Nightshade only for a couple hundred dollars. To get Phasmos it was only around $1k, or so i had heard(if im wrong plz correct me). Now players are pricing the mythic dragons of seasons at $3k??? I refuse to believe that PG is that bad at telling when to stop so i can only assume this huge jump is from all of the cheaters forcing PG to raise prices to make sure only a certain number of players can get endgame content to keep the drive of progression alive.
Idk if i can go back to the old forums still, but i think we can all remember how many times season difficulty and regular progression difficulty spiked with the justification that PG was making sure “balance” was present in the game since “not everyone can have endgame content”. (Loose quoting of the general ideas i remember)
So PG, how much have these players skewed your data? I am not asking for payment from all the hardships we have gone through because of your inability to determine how players progress honestly. I am asking for you to take a look at your numbers and change things to a level where honest committed players can play and enjoy the game. If anything this whole event now gives you an out from saying “No we were just greedy, and wanted to milk the game dry before letting it implode”, because we all know you will never say that(even if it’s true).