10 chests ... annoyance


#1

I know this is old and simply an annoyance (not high in the fixlist, if it’s there). But how is that I have 10 chests, but I can’t open the 10 at a time? I need to have 11 to open 10 :man_facepalming:

Somewhere in your code you have:

if ($chests -gt 10) { $Show10Button = $true }

And you should change to

if ($chests -ge 10) { $Show10Button = $true }

Edit: better powershell code :slight_smile: I bet the enable/disable 10 button is a variable and not a function


#2

They count the “free” chest in the total count.
They don’t allow you to open the free one with 9 others that you have.


#3

Not that I agree, but I understand. Is like the free doesn’t add to the queue, is ‘claimed’, whereas the ones you get in the runs are ‘owned’. You say that when they are 10, we have:

Earned queue: 9
Claim queue: 1


#4

Then
if (($chestsOwned + $chestsFree) -ge 10) { $Show10Button = $true }


#5

I’d just like them to not include the free chest in counts. They never used to, only when they switched over to this new UI (afaik)


#6

And it’s treated differently since if you don’t claim the free or “bonus” ones, you lose them.


#7

Maybe they think it will help remind people to claim their free chests? It indicates one is available now, whereas in the past you had to check?


#8

Just to tell that @mechengg was 100% right. I make sure that I didn’t got any “free” chest (and was not going to have in the following time) and did many runs until getting 10 chests, and it was working as expected, I got the “open 10” button enabled.

@moderators please close the thread.

Thank you


#9