Prevent any player that receives a score of zero from receiving any team prizes after an event.
While I understand the team can simply remove them in most cases, it’s not always that simple. While helping to prevent leeches and creating more of a fair prize system I believe it will encourage players to participate more.
Remove Global ranking prizes and instead create one for each league with tiered prize levels of course.
Attempting to place even in the top 1000 is a feat even dedicated players will struggle for. Dividing it into leagues instead would give more people an actual chance at being rewarded for their hard work. Not saying make it easy, nor extravagant prizes, just more obtainable, even if there’s no prize.
I know this has been discussed before, however the reason escapes me at the moment. If we are able to make wars begin at a dedicated time, why is this not doable with events? Especially the minor events where your resources mean so much at the start. It’s often frustrating needing to stay in game most of the day due to this fact. Granted I play a lot anyway, but not everyone does, and it would more allow some peace of mind than anything.
I’m sure there are a thousand reasons why each suggested item should not be done. Love to hear your opinions either way.