All other problems boil down to one. Player retention. In the upper leagues and new players. I’ve said it in other threads and I’ll say it again, PG needs to put scaling in place so that players can reach N-1 or N-2 (whatever seems reasonable) in 1-2 years while ONLY grinding and making end game possible in 1-2 years with moderate spending.
I agree the bugs need to be fixed. I agree there’s significant problems in Atlas. But the core issue is that new players and long term grinders alike have little hope of being competitive at high levels.
More aggressive scaling is needed in Vanguard and below. Aggressive enough that a moderate grinder can reach Vanguard in 8 months to a year. Aggressive enough that the moderate grinder can see significant progress in every event.
(Yes I know there are outlier high level grinders. They should be quite proud of their ability to sustain that…but that is not a viable long term solution)