Check out the post here and discuss below!
When will shuffle take place tomorrow?
Will we get any information about it today?
I guess this is great stuff. However, everyone cares more for info on shuffle.
Why not just remove the beasts and only have the goldmine with the shards/etc that beasts give?
I still would refer beast over gold mine
At least you can quit at 70% with beast and get max gold
Beasts give more gold than mines (except in rare cases) - mines are literally outdated mechanisms.
Makes much more sense tweaking spawning for beasts than adding to mines and removing beasts
I choose the mine, because I farm chests by going out of combat by 37%, getting gold in parallel. And now it will be impossible
so for me personally this change disappoints
I actually prefer mines over beats on the grounds of consistency because at least mines stay in one place. If I plan on doing multiple runs, I loathe having to hunt down the next beast location in that area every time. It’s just a waste of time for me.
Looking for a beast on the same area isn’t very time consuming. There will always be someone unhappy with changes but, in this case, the majority of players will be satisfied
I’m not 100% on this, but making coding changes like that could be more complicated than it might seem.
Compared to repeatedly clicking in one place, to then having to move from place to place? (Former goes well with that auto-feature)
Sure it isn’t much time, but it still isn’t an enjoyable process, but PG can easily fix this by making the beats stationary. But I think beasts would lose that beast aspect, unfortunately.
It was said that the beast respawn limit was being removed for the shuffle. 2000 respawns is high, but not removed.
It’s impossible to do 2000 on a day do o assume there had to be a number inserted into the parameters
You aren’t going to do 2000 in a day. I imagine the change to 2000 is to simplify coding. Instead of reworking the whole code, you just change the number of resale a to a number no one will ever grind out.
Bet it isnt impossible
With krelos it’s about 48s to completely an invader, assuming that your entire flight stop at 70% and quit so a flight is a bit faster but the transition animation might take some time so it’s around 1 min 30s for those time
(((2000 x 90s ( per run) ) : 60(s) ): 60 (min)= 50 hours
Even if you done 1 run/ minutes it still take around 33.3 hours
So im pretty sure it’s impossible
So it will never run out… great
I like this, way more shards than we were getting before and no more traveling castle to castle to get more!
Math is illegal in all 57 states because it’s just a fancy name for witchcraft