In response to various feedback from the players we want to make our position clear as it pertains to changes in Atlas & Seasons rider gear. We still plan to buff Atlas gear as detailed in the beginning of this post, while leaving seasons gear unchanged at its current strength.
In our previous proposal for Atlas rider gear buffs there were concerns brought forth around the current state of balance in the game at the time. Dragons were far too strong, so we stopped working on any proposal for gear buffs while we corrected balance. Since then, balance both from player comments and in game data has improved considerably.
When we came back to working on the proposal we realized there were assumptions which needed to be further evaluated before continuing. One of those assumptions was around the buffing of seasons gear along with Atlas gear. It became clear that despite my previous proposal to retroactively buffing seasons gear, we could not actually proceed in doing so. Here are some of the main considerations and reasons for this:
Players in Atlas have access to both offensive and defensive dragon rider gear. This allows more balanced gameplay when fighting against other Atlas teams as they have the ability to obtain gear to offset the offensive riders. Players without Atlas who have access to seasons have not been able to obtain defensive dragon riders or gear up to this point. Buffing seasons offensive gear (without a defensive counterpart) will further skew the balance towards dragons more than it already has. In future seasons we plan to offer defensive riders to help balance this situation.
In the past we have adjusted the content or strength of various seasonal branches. This has always been met with frustration and outrage as players have already made their decision and spent their sigils. By changing any content now (ie: buffing seasons gear) many players would cry foul as they would have changed their decision on how to invest. Our goal is to avoid making any changes after releasing branches as this just leads to pleasing a few while angering others.
We have evaluated the power vs. difficulty one gets from seasons gear vs Atlas gear. Atlas gear has higher absolute max power than seasons gear, but seasons gear is a better value as you get more power compared to the difficulty/time requirement to obtain it. Furthermore, seasons gear is awarded with max strength at level 1 while Atlas gear must have each piece leveled up individually. Atlas gear was the gear previously providing notably too little benefit for the difficulty to obtain it. With this in mind the team is confident that seasons gear has an appropriate and fair buff.
Atlas common gear obtained in the intro quests will only provide a 5% buff and therefore are not equivalent to craftable common gear sets.
Thank you for your understanding and this will is our final stance on this issue. We hope to provide additional compelling content related to dragon riders in seasons in the future. Please be on the lookout for what is to come next!