Ok so via my last post I came across an idea that I think has a lot of merit, not sure how exactly it could be coded around to be included into the game but I personally think it would better reward the active decent teams in atlas then the current method does.
My idea would be to remove egg tokens selection from the daily castle atlas rewards, replace it with diamonds or gold packs or farmers.
Instead of egg tokens being calculated from castle ownership, have egg tokens calculated by what teams you have hit and who has hit you, so for example if the best teams in the game are hitting you or you are hitting the best teams in game than you should be getting the max egg tokens allowable.
Connected to this I believe atlas season benefits should be calculated similar, rather then castle ownership which tbh with how castles are atm is abit of a joke anyhow, so you could basically receive atlas season points by what apr ranked teams you hit instead of castle ownership.
So how this could work you ask? Well I think you would say get a point per troop killed similar to glory event, don’t include attacks in nml, don’t include castle guards, don’t include any atlas action used in pvp shields or maintenance shields, have punishments for any teams that try to run trapper/taunter castle swaps out of pvp shield to get easy points.
So with the 1 point per troop killed, you would get bonuses depending on the apr rank of the team you are hitting so for example -
- apr 1-10 times it by 20
- apr 10-20 times it by 15
- apr 20-50 times it by 10
- apr 50-100 times it by 5
- apr 100 and below no multiplier
These figures could also be multiplied by the glory percentage of the team being hit by the player, so for argument sake if you are hitting a apr 99 team and they are 70 percent glory then your points would be troops killed times 5 times 70 percent.
And with these calculations say it does it weekly it would calculate your total points for your team, which would transfer to like an egg token schedule
- so if you get 2000-4000 points then you get 800 egg tokens each day for the next period
- 4000-6000 get like 1000 egg tokens
Figures are really only for examples would really need to look at what type of bonuses would work best and figures, but seeming pg tbh is not going to restrict teams from hitting down and restrict teams from hitting teams within alliances, maybe this would be a better indicator for the current atlas environment, would mean the best active teams get rewarded for being hit by the best teams and also be rewarded for hitting the best teams. Would also mean teams who get hit by really high apr teams then they would be rewarded by the next period with higher egg tokens, and would mean that team whose hitting down get rewarded by a lower egg tokens than a team of thier caliber would get if they hit teams thier size.
It’s a pretty raw idea atm but I think it could help to reward teams fairer then castle ownership seeming pg can’t control mega alliances or who teams hit, but they can reward teams in a different way so teams who are hit by teams they can’t hit back are rewarded for it so might make it more sustainable, plus may make teams more likely to hit thier size or higher.