Proposition: Introduce a glory-based Atlas event in lieu of the Primarch event.
It seems fair to say that we’ve reached a point where the primarch training event is more of a nuisance than a positive. This proposal aims to solve this problem by introducing a new glory event, improving overall Atlas conditions, eliminating barriers to prim progression, and defrays the demand for more primarch levels to score well in the event. Aside from that, a spaced-out glory-based event urges players to obtain glory in regular intervals, regardless of having maxed the Atlas season. This will reduce stagnancy, while also encouraging all players to hunt for glory more regularly.
Also, let me have it on record that this should be COMPLEMENTARY to the Atlas season, NOT a substitute.
If you think about it, prim event can be compared to feeding event. It slows down progression and makes it more frustrating. Players who max prims quickly hold back on leveling their riders and new tier prims to ensure that they manage to get points in the event, and considering that we get that event approximately once every 2 weeks, just imagine how long it’ll actually take to finish maxing your prims if you JUST stick to leveling in the actual event. Similarly, imagine the horror a player that’s new to Atlas would feel upon seeing so many prim tiers and levels to catch up on to be more competitive, and realising that it’s best for them to wait for that specific event. The way I see it, it’s a lose-lose situation.
Of course, there’s always people that’ll go beyond the maximum obtainable points in the event, but my proposal eliminates the issue of players having the very tough choice of either maxing the prim event consistently (but living with mediocre prims for extended time periods), or missing out on so many timers and resources for choosing to have strong prims (and in the process, tanking their prim events). Some may say that ‘it’s the cost of staying at the top’, but staying competitive should not mean that people hinder their progression in other ways.
Moreover, because primarch levels are finite, sooner or later, we ALL hit the rut of 0 points in prim events due to maxed out prims and the unavailability of a new tier.
It’s also worth adding that waiting 2 weeks to level a rider for points can be inconvenient if the wait coincides with new tower levels and people needing said rider to give a boost to their main dragons – it renders those people less competitive than others in regards to maximum flying potential. To give a personal example of what I really mean, waiting 2 weeks to level Xandra meant that I was slower than others in Atlas due to rage discrepancy – a problem that was fixed by that very rider once I DID get to level it.
For all the reasons I listed above, I really believe the prim event should be canned, so people can just level their riders and prims on their own agenda.
From my understanding, there used to be a sort of similar event to what I’m about to propose (the Kingpin event). It was before I got Atlas so I only heard of it but didn’t actually play it, but I’m told it was popular.
For those that don’t know what that event is, it was an event where you hit things similar to poachers (called Kingpins) and obtained glory, but got 0 revives.
What I’m proposing is a bit different – for the event to be based on earning glory for points, without providing an additional means to do so (like via kingpins back in the day), which should encourage alternative means of obtaining glory, where killing other players’ troops is involved.
If the prize thresholds were to stay the same as prim event’s current prizes, I propose for each 1 glory earned to give 3 points in the event, which would mean that you’d require 248k glory to max the event. In my opinion, 248k glory in 3 days is a fair amount – it would take around 22 attacks to achieve that if you get the maximum glory possible for all the attacks. It would probably be an unfair assumption if I say it would be 7.5k troops lost vs 15k troops killed every single attack, so instead I’ll go with 8k vs 15k - given that the person gets 5F for every attack, and has an empty revive bin coming out of troop training, this would mean that they end up with 158.4k revives ready for the next troop training event once they max this glory-based event.
For further reference, that would be a maxed out revive bin for a level 368, so anyone level 368 or above wouldn’t even need to revive any troops during the glory event to max it out, and those below that most likely wouldn’t need to revive much during the event. Therefore, technically, it wouldn’t be a very ‘resource intensive’ event, and once again it would leave people well prepared with revives for the following event without doing all the work for them, as it takes around 227k revives to max a troop training event, so this event won’t take away from people needing to attack during troop training too for revives.
N.B: The formula for calculating each individual’s revival bin limit is: 300 * player level + 48,000
For what it’s worth though, it would also be smart to add some bullhorns to the prizes for this event to further encourage obtaining glory beyond having a maxed Atlas season, as it provides an incentive to replenish some bullhorns after all Atlas season prizes have been claimed, or lowers the cost of maxing this event for those that can’t fully handle maxing the event without reviving troops to clear up space.
There are many reasons why this switch would be beneficial – both to the player base AND PG. To name a few:
- In a 3 month Atlas season, we’d get atleast 6 of these events – which would mean 1,488,000 glory earned in the season if people only stick to getting glory during these events. This is nearly enough to get 1 mythic branch, but would also mean that people would have to work harder if they want to max the Atlas season, so the Atlas season still retains its value.
- This event would encourage people to obtain more glory, even if they maxed the Atlas season, just for the extra rewards from the event.
- The event will be an easy and favourable method to encourage more Atlas activity, which will decrease stagnancy.
- We manage to have better balanced Atlas events as this event would complement the troop training event, while also providing a permanent way for people to get points to max the event, versus temporary means that are contingent upon when PG releases new prim tiers or riders.
Overall, I believe this would be a positive change in regards to Atlas events, and I hope the community shares my sentiment. I’d really love to hear what the community has to say and what improvements can be made! I just ask that people remain constructive, and hopefully are kind when giving feedback.