I would disagree with this. Although I supposed the definition of bigs could make it true.
Keeping in mind that gold has a vast difference from the top to the bottom. The majority of the gold leagues have plenty of teams which are not full, or have no show players.
It’s true that when you get declared on its often a team who you can’t win, but If you declare multiple that you can win it’s a numbers game. My alts are on platinum teams and they usually come down to participation more than I see it come down to not cracking a big base. Although sometimes that happens.
The uglier problem is that higher up it basically almost never isn’t 250/250, which for a primary competition metric is flawed. You should not be using the tie breaker more than the primary metric. And wars in general are in need of going away or a revamp… which brings us back to the topic of atlas (replacement for wars)
In response to the topic in general, I’m not so sure I feel like it’s important to yank people out of atlas unless it improves performance of atlas. I’m pretty sure it’s planned to automatically add teams at some point when they cross a line.
Who knows if gold will ever have atlas. It was definitely not intended to extend that far. I definitely should think silver and bronze would not get atlas. As it is the scaling of gold costs and storage doesn’t hardly fit platinum teams.
If it doesn’t impact (slow down or increase crashes) the game I see no reason why everyone shouldn’t have an invader base, at the very least.
But as far as when will teams get atlas who were promoted into platinum, no clue. I don’t think that is a priority right now for PG. If you were to triage issues you would look for things that impacted the most people, as well as severity of those it impacted. I’m afraid to say it could be a while before it may happen. I would keep writing support and asking.