Here are a few suggestions to make atlas more player friendly:
Having any extra gold from atlas season prizes go to team bank instead of being wasted OR increase gold storage capacity per storage hut level (doubt this is a new suggestion so please implement it).
Halve the time for atlas missions or increase amount of prizes (its a 12hr wait for small prizes -excluding the gold gifts to be fair).
Make it feasible to see the rarity of gear we craft immediately after crafting it (instead of having the 3hr wait to know if we need to repeat it).
And since Im asking for stuff, PLEASE reduce the amount of lagging in atlas; whether its moving prims, transfering troops, setting home, or not counting attacks in atlas pvp. The lag is serious and it leads to horrible losses given the new revival rates (Not gonna start on that).
And if you’re really going all out to please the players, consider removing the need for dragon healing between attacks when attacking the mines and poachers (so far fetched I know).
These are the things that have been low-key bothering me and I think other players as well (aside from the lag which is seriously frustrating) so thought to bring it up…