In this example, a single enemy Sieger was able to attack some of our lowest level players with rapid fire. He arrived from the safe zone, killed 60k troops (4 attacks total), disabled the barricade (due to a few previous hit and runs) and retreated to the safe zone in less than 10 minutes flat.
Previously, a single attacker would have seen 9 Primarchs and been discouraged, or, the defending team would have been able to organise a counterattack to stop the unprotected and solo sieger before he got to the easy glory in the Garrison.
This example shows that the new code isn’t about one army fighting another for ownership of a Castle. This is a flawed mechanism which allows a single high-level player to farm G from players half their level.
I hope you address this in the next update @PGEggToken