Banner colouring

This is great as long as you can still differentiate a decoy war attack from a real one. Hopefully you haven’t changed anything besides the coloration.


From the post and the mock-up picture included, it looks like they color coded as well as symbol coded attacks, making it even easier to discern war attacks from decoys.


This is awesome!! Thanks!!

Just one teeny suggestion @PGMichael, can we change the word “battle” on the banner to be either “attack” or “defence”? I know the icons is there to differentiate but would be much clearer if the text also corresponds.

Thanks again can’t wait!

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I still think the ability to toggle different ones would be nice but this certainly looks like an improvement

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@forScience if were talking about rooms which have full capacity as opposed to expired invites. I think we addressed this issue by greying out the join button if the room is full. Once the timer expires it will naturally be removed from the list.


Edit: Oh, yes, this does address full rooms, sorry. The original post below is for expired invites.

The problem is the list jumping when you have multiple, say five, disappearing at the same time, so you’ll go to tap on one, but it’ll end up being an invite five later than intended. This was a bit of an overly complex version, but if the current version could have invites slide out one-by-one instead of instantly vanishing, that would also help to resolve it.

Either way, though, still a great improvement :smiley:

@forScience i think understand what you’re saying. Sorry! (btw your mockups look phenomenal!) Let me see how long what you’re asking for would take and i’ll see if we can fit it in to our timeline. Sorry, I hadn’t seen that post till now…

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If you had to have a non-committed timeframe for implementation, would it be days, weeks, months, longer?

Also. As I’m not sure this addresses the issue of the queue being impossible to click on your intended target due to jumping around when new invites are constantly being added fractions of a second apart, but would it be possible to do something where you could jump directly into a defend yourself without going through the queue? Maybe press and hold on the banner? Maybe a sub-button? Might be asking too much but I had to ask.

yea, thats just a mockup the real release should have that reflected

@EidolonRM we will probably be rolling this out in the 4.00 release which should be coming out hopefully on the 30th of January. So about 3 weeks?

As for the invites jumping, I’ll do some thinking around it and maybe if were lucky have something for you guys by the same release.

Do you guys have any suggestions, which could help with minimal changes to the current UI? @forScience

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Create a matrix, with invites populating the matrix scaffold, and fading and expiring

Aka shows say 16-20 at once, not 4

Have a toggle that can say during war disable all non war banners

Using a sliding animation (remember PowerPoint animations?) one at a time instead of immediate disappearance would allow people time to react accordingly.

Edit: Sent a video in PM; it’s terrible :rofl:

Looking forward to the new banners coming out :eyes:

How lucky are we this release?


With all the bad rap this update is getting from the towers, I just wanted to say you (and whoever else was involved) did a really nice job on the banners! I am loving the color and symbol coordination, the room full indicator, and that we can exit out, get food, and pick the invite back up again. Job well done on this.


I totally agree though I didn’t have time to try. I’m looking forward helping teammates later do some xp runs.

I also wish to say excellent work on these new banners! They are my favorite thing about this new update. (Though probably the only thing I like about the new update.)


Yes best part of update

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I agree. Well done on the banner updates!

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Probably a dumb question but does the banner update (like a count or something - didn’t it used to?) when additional attack/defend/etc… invites come in? I have been too leery to test it so I open it and watch when joining a run. Just curious if I have to or if when a new invite shows it will change from say a def invite to an attack invite or show a counter like I thought it used to.

I love the new banners it’s fantastic to see how many have joined an attack or defense. Love the colours. Love the X to dismiss the banner. I just :heart: everything about them. Thank you PG.