Ready yourselves for a new season in the lands of Atlas!
The current Atlas Withermoon Season will be ending on December 18th before the Atlas Frostwreath Season arrives on Thursday, December 19th! Teamwork will be of utmost importance as always, so gather the troops and set to the skies for battle!
This season brings gameplay balance changes to Atlas as well! Be sure to read about the changes near the end of this post.
The Atlas Withermoon Season ends on December 18, 2019 at 2pm PT. All prizes must be claimed by then, as Atlas Withermoon Badges will not be usable in future seasons.
There will be a small period of time where the event page will be down in Atlas to prep for the Frostwreath Season’s launch on Thursday, December 19th.
EARN MORE MYTHIC TIER GEAR
You’ll be able to earn more Mythic Gear in the Atlas Frostwreath Season. Mythic Gear is exclusive to Atlas Seasons. Individual Mythic Gear pieces will need to be leveled up to level 10 to get the full Attack and HP benefits (see below).
Buff Percentages on a Full Set of Maxed Out Gear:
Gear Rarity
Dragon/ Tower Attack Buff
(%)
Dragon/ Tower HP Buff
(%)
Common
10
10
Rare
20
20
Epic
40
40
Legendary
80
80
Elite
100
100
Mythic
110
110
SEASON REWARDS
Branch Costs and Content
The repeatable Atlas chest will be available at the end of each Mythic Gear branch that will allow players to spend any excess Atlas Badges.
Please Note: Primarch Buff branches are excluded from the table as they were not changed.
Prizes
Amount
Gold Pack
666
Red Rider Shard
1,054
1 Star Token
220
Crafting Scrolls
71,500
12 hr timer
726
Bullhorn
550
2 Star Token
165
Breeding Token
82,500
3 Star Token
275
Chest
72
4 Star Token
550
5 Star Token
770
Crafting Shards
8,685,000
Badge Cost
1,810,875
PROGRESSION PRIZES
Offensive Rider Gear Branches will have 4 pieces of Elite Gear in each branch building up to the Mythic Branch.
First branch will contain Gauntlets, Boots, a Ring, and a Weapon.
Second branch will contain a Chest Piece, Helm, Pants, and a Shield.
Mythic branch will contain Gauntlets, Boots, a Ring, and a Weapon.
Players will be able to choose the elements of each piece in the branch.
Players will also have the option to choose 500K crafting shards instead of any piece of Elite Gear.
Defensive Rider Gear Branches will have 4 pieces of Elite Gear in each branch building up to the Mythic Branch.
First branch will contain Gauntlets, Boots, a Ring, and a Weapon.
Second branch will contain a Chest Piece, Helm, Pants, and a Shield.
Mythic branch will contain a Chest Piece, Helm, Pants, and a Shield.
Players will be able to choose the elements of each piece in the branch.
Players will also have the option to choose 500K crafting shards instead of any piece of Elite Gear.
Primarch Stat Buffs can be unlocked to grant your Primarchs up to +25% Attack and Defense ratings until the end of the current Atlas Season. These apply across all the Primarch tiers for each class of Primarch. These will remain unchanged from previous seasons.
Attuned to the blistering cold of the Stygian Wastes, Anja, the Stygian Tracker enters the battle for Atlas this season. Environments that would bring the most hardened riders to bear are but a spring day to her. Beware, for when paired with the right dragon, she becomes a force of nature to be reckoned with. Obtain her this season with Blue Rider Shards from this Season’s Rider branch.
The entire Atlas Frostwreath Season will be made up of two-week rounds.
At the end of each two-week round, the Leaderboard will update with Victory Points earned by each team based on the top 20 most valuable castles they own at that time.
Victory Points
At the start of each two-week round, each castle will start with some Victory Points based on region/castle level.
Higher level castles are worth more Victory Points.
Every time that castle is conquered during the round, its current Victory Point value is reduced by 10% i.e. 100, 90, 81, 73, 66, 59, 53, etc.
Defending your castles from conquerors is the best way to earn the most Victory Points for castles you own at the end of each round.
Alternatively, seek out and conquer the castles of teams that threaten your team’s rank to reduce their Victory Point potential.
A castle’s Victory Point value will not recover until it resets to full at the start of each two-week round.
A castle’s Victory Point value is visible to all Atlas players (not hidden by Fog of War).
Example: Castle X, owned by Team A, is worth 50,000 VP at the beginning of Round 1. It is conquered by Team B, and then conquered back by Team A. Round 1 ends and Team A earns 40,500 VP for this castle. Once Round 2 begins, Castle X returns to being worth 50,000 VP.
Tiebreakers
In case of a tie, all tied teams get the best prize in that range. For example, if prizes are 500, 400, 300, 200, and 100 and the top scores are 1000, 1000, 800, 800, 500. First and second teams would get 500, third and fourth teams would get 3rd and 300, and fifth team would get 100.
A number of balance changes will be coming to Atlas alongside the season. This is the first part of a number changes that are coming to Atlas in the coming months.
Kill Caps
Kill caps for all Primarchs at all levels will be standardized to 15,000.
Taunter Primarch Capacity Changes
Bronze Taunter Capacity reduced from 150,000 to 120,000 at max level.
Silver 1 and 2 Taunter Capacity will remain unchanged.
Siegers must have a minimum threshold of troops for its debuff effect to apply to Forts at all. If the Sieger is under this amount of Troops, the effect will not activate.