So, because the feedback to mega coins was “positive” cashflow positive at least, would it be possible to at least disable them for the last hour of every round? @PGJared That seems like a bit of compromise for those who love it (they can still mega coin to their hearts content) and people that disdain it. This way they can still get points, they just aren’t the sole deciding factor in a round?
Also…I think you might have broken the coding…when attack fails shouldn’t you get 0 points? Isn’t that kind of what failing means?