DISCLAIMER!! I’m not trying to make it easier for lower levels to make points. That is what other past authors cared about.
I want to fix the fact that people are torn between attacking someone in an event who helps themselves or their teams! Currently attacking the same level on two different teams can result in very different scores.
Another comment please stop saying you don’t support this idea because the second bullet encourages sandbagging because it’s exactly the same as the current system. So it isn’t a good reason to disagree.
I think that you should get the same points for attacking your level in an event (or the closest level to your level) in EVERY team. Having the points based on the highest player in each team isn’t a fair method, and it creates problems because sometimes you are torn between doing what helps you or what helps the team.
I will list out examples of how this will work.
- A level 120 attacks a level 120. They get 100 points. A level 80 attacks a level 80 and also gets 100 points.
- The highest player on the opposing team is lower than you. You get 100 points for attacking them. Then it scales accordingly down as if you were the same level as their highest level.
- Attacking above your level will result in more than 100 points. The higher you hit, the more points you can earn.
An additional option:
The higher your level gets, the more “base points” you receive for attacking someone at your level. I think it would be good to discuss the best scaling for this. The easiest route would be to say that your base points will equal your level (level 120 gets 120 points for attacking a level 120. Level 80 gets 80 points for attacking a level 80), but that can get really unfair to the very low levels.
Adding this can help balance out the fact that while a level 120 and 80 may fly equally well, the 120 is killing a harder base.
Please let me know your comments and ideas! I’ve seen others post about this topic. Usually it is lower levels who come up with a complicated idea that helps lower levels and hurts higher levels (sorry, but it’s true ). I hope this one will benefit both higher and lower levels as well as being simple.
Additions made after feedback