First of all,thank you for all your effort!
We have been testing beasts and discussed it in a team chat so I wanted to summarize all questions which have been asked.
And ask you kindly,to help us with a few on them @pgEcho
Still not clear why :
different teammates having different max lvl of beasts in same region (after reset and in general) it doesn’t based on player lvl,since 2 ppl at 500 ish and 300 ish seeing higher lvls beats while others never saw any that hight
there is no XP bonus from beats(which we supposed to get)
Unclear mechanic of their appearance.
I can hit beast lvl 33 and next will be 26,then 30 and 23(example)
Other ppl having them increasing their lvl after few hits.
I noticed that after first hit lvl 30ish lvl beast in X lvl 5 region , I can’t get 30 s lvl in same region.
But can get 30ish beast in Y lvl 5 region
So,basically,intension was to make ppl mine beats in different regions
But what if I need only 1 or 2 types of shards
In this case I’m missing every second potential higher Beast in region X,since I’m not in need of shards from region Y
Or my second primarch isn’t hight enough to hit in that region (example).
Can it work like a normal poachers? So you can control where you will start and get hoghesr shards payouts?
we are getting fee for shards,same as gold.
I’m toatlky ok with not getting shown gold payouts,but I’m getting about 10% less shards from runs,then shown,which is not cool at all.
Any help much appreciated and thank you in advance.