So, I’ve been playing for two years and I think it’s safe to say that the attacks need more variety.
I came up with an idea about how to make the attacks more interesting…
When you go to attack, the interface will be your roster dragons flying in the clouds. Then, the base options will appear on the same side as normal.
This is where it gets fun.
When you choose a base to attack and the player is online, insted of the base you would be attacking the players strongest dragon. In an RPG style. When you choose a dragon to attack with, it will fly out of the group and dive down for the attack.
If the player is offline, your dragon will still dive down for the attack, but you’ll be attacking the base at the DRAGON’S point of view