I would like to propose modifying the way Atlas attacks on players are executed. Currently multiple people can all launch an attack on the same target and it is a race to see who finishes first to get glory. This is even more frustrating during attempts at large scale attacks on a fort in atlas. When everyone has to attack the garrison through the menu screen everyone keeps attacking the same target until it is dead resulting in countless fruitless attacks. Two days ago I had three screens show me I got Glory and killed troops, yet nothing registered and support came back and said someone else beat me therefore the victory screen is in error. Making the Atlas feature very difficult to enjoy
Can you not modify the attacks order so once someone cues up and attacks the target the next attacker gets the next target down the list versus continuing to attack the same target. This could apply to two people attacking each other and racing to see who wins first too. The first attacker gets to finish then round two starts. Otherwise it seems that if multiple people all attack the same target a grouping attacking bonus should apply that evenly splits troop loss among all attacks and Glory in the same manner.