It seems like the “minor” events are always too long, which kind of creates a dull week between pvp events(unless this will be like last season where we had 3 weeks without pvp).
Why not have building/breeding/feeding in between the major events? Like Thursday-Monday is a major event and Tuesday-Wednesday is a minor event? I feel like it would flow better and be much more exciting. You’d feel like you were always moving forward rather than staring at the same base/dragons/etc for weeks.
The standard time for the breeding event (five days) makes it easy for people to get one dragon to breed level and breed another dragon in the same event.
Some PvP events—ahem pretty much all of them—do get grind-y and repetitive, but I believe that that’s just the nature of them and not related to the length alone. Plus, hardcore active fliers can score a lot of points and stuff within these five days.
… And PG can’t even get their events to start right with a day’s break in between; you think they can end an event and start one in the same day?
Atlas events aren’t involved at all, they’re more like quests if anything…so probably real easy to get right. And no, minor events don’t need to be shortened they are a good length. If anything bring back the mini events to break up the monotony
Quick as in the days themselves, events in quick succession. What about the busier people—if they’re gone for the two days of fortification, they’ve got to wait a whole ‘nother month for it. Same for breeding.
The only event structure change I’d like to see is the total elimination of Feeding. Hate that event. Adds nothing to the game experience.
So much no to this, you’d probably have a lot of people quit. Breeding and building need that week long time. For breeding a large number of players chain breed each event which means they need time to level up those newborns to breed the next benchable dragon. Breeding is the most important event in this game. Leave it alone unless we’re fixing token costs or token payouts
For fort people often wait until the end when wood becomes very plentiful to get those big builds in that they couldnt within the first 30 minutes. It’s also nice to be able to let farms and mills finish on their own to save on some timers
If you’re bored, consider having a war or something. There’s plenty to do that doesnt require constantly repetitively grinding pvp attacks. People are burnt out after most pvp events, having one every week would be agony
Feeding could be turned into a mini event that runs for 2 or 3 days and would run a bit more frequently but that is the only one it would work with
PvP events can be exhausting, if we had them every week my playstyle/activity would drop immensely…or I’d probably just stop playing because the game demanded too much time.
Also as @DivineStrike mentioned it would mess up wars. Lots of teams use the minor event weeks to push up to a higher league, only being able to war on a couple of days would stop that being possible without doing a tonne of wars daily. And if you condensed the minor events into one week people would want to focus on them due to the shorter time available, wars would become a burden I think.