In the last four/five months the drops on healing potions has been reduced significantly. Now I don’t know if this is happening to everyone, but after being self sustaining for over a year, I am at the point where I need to spend money just to be able to fly my dragons!
Being able to fly is the single thing that should never be an issue…
I’m an average flyer with around 1 million medals each week. Most of my flights are 1 dragon attacks. At the rate of recent drops I will be out of potions by the end of the week if I don’t spend on chests, and the recent chests (gold included - 150 last event) I’ve opened have kept me going for another week…
What I want to know is what does it matter if a player has 10,000 potions as long as they can fly… Limiting a player’s ability to fly their dragons is counter intuitive to the success of the game. Having players stress if they have enough healing potions to make it worth while turning the game on is ridiculous.
The only thing I can think of is that by limiting the number of potions it will eliminate those players that succeed by volume of play, rather than what they spend. Now I spend a little, comparatively speaking, but this is because I want to. The moment you force a player spend it changes how they feel about the game. For something as simple as providing the tools for players to “mount up” I honestly don’t see the up side.
For someone who just got Atlas and is happy to explore this side of things I am going to be of no use to my team if I can’t fly. Using your roster, then waiting for 35 minutes for them to heal is not realistic.
Others on my team have noticed the difference too, so I’m certain it’s not just me… players with thousands find themselves dropping at an alarming rate. Our spenders are just holding steady.
When players on our team messaged PG the response was that drop rates have not changed. But this cannot possibly be true, I have a year of steady play behind me with no issues until the last several months where my potion count has been steadily declining. I know my 1 million medals this event earned me 255 bronze chests when I have averaged between 400 and 700 an event prior to Christmas… keeping track of potion drop rates is too time consuming to consider… but this event alone I dropped over 250.
All I can say is please, please fix this!