I like the idea of greater depth. It would create more breeding options (or should) and it would allow for a richer experience of the tier.
AFAIK, there are 4 existing classes of dragons (plus the ones you can buy, which are in a different class).
C4 is mythic
C3 is legendary
C2 is Epic
C1 is everything else (at least in the naming scheme).
Point of this is there ARE rare and common dragons… But they have different kits. But they are treated as the same class.
You could have a “Common” Apocalypse Tier (That’s what comes after Harbinger, right?) that has the Kit of a legendary. And then keep building. So, Rare N-Tier could be 4 spells (like legendary is now), but perhaps a “better” combination or even just higher base stats… I want to avoid the “better” combination since, I’m strongly opposed to breeders or otherwise pointless dragons.
If you had three dragons at each level (0-4), that would be 15 dragons in a tier. Any two commons could be bred for one, or possibly two Rares. A rare and a common might open on more rare and should provide at least one useful backbreed (to the common you didn’t get at “full price.”) And it progresses onward. Any two rare, will get at least one or two epic, with a backbreed for the rare, epics to legendary, legendary to mythic, but maybe with the mythic, you get the two legendaries, but only one Mythic (rather than one or two). Still get the backbreed for the remaining legendary, and then you can breed the second mythic either from a different combination of the legendaries or with the Mythic and the legendary you backbred. And the final mythic is from the two mythics.
Basically, give people options up until the mythic power levels. So, if you’re a hunter lover, well, the hunter and the warrior (or sorcerer) will get you the next level hunter as a possible outcome. Now you need the warrior or sorcerer for that level to get the hunter from the next level. And so on… So, you can’t just have hunters, but you are not (more or less) forced to get everything. You have to get about 2/3s to keep moving on your desired path.
That’s off the cuff though… could be a terrible idea.
I would like to see more depth in the tiers, just so they are more meaningful. and I would like to see more breeding options so that players have at least some choices to go down different paths. Ofc, with the option of filling in the gaps later through actual back breeds that don’t require the “parents” to get the child–these are great for research and builder huts, but meaningless for dragon progression. I want to see some other changes in bases too–ones that help provide a real place for warriors and sorcerers–but that is a totally different, even if intimately interconnected, discussion.
When everything is legendary or mythic, how mythical is is really?