Is there an area on here for ideas or suggestions for the game?
I’m sure it will be hell sifting through everything but a set amount of votes for something, if it were to be listed on a single basis, could help with that.
With that being said, my first suggestion was going to be to alter the graphics for the fire when attacking, to fit more with Chimerak. I’m not sure how the game runs for everyone else but it seemed to run a lot smoother when attacking with Chimerak. I think this has been done though, or it has been changed enough for me to notice it.
How does everyone feel about a pay storage (paid with excess lumber or food). I think everyone has noticed that when feeding is on there is a huge amount of lumber around, and vice versa with other events. Is there anyway to allow a larger amount to be protected. For example, having the storage protect more resources if you apply food or wood to it like a perch. So if you know fortification is next, you can protect more lumber by applying food to the storage.
Just a though, feel free to chime in a let me know what you think.