Most of my rubies go into gold chests, super sigil chests or token missions. But there are some occasions where I’m tempted to use a few rubies elsewhere, be it speeding up or removing craft gear or balancing out gold shortage when training troops with bullhorns or a few other places in Atlas where rubies help.
The RoI of Atlas value packs already seems so much worse compared to the core game value packs and with the introduction of diamonds I lost the possibility to invest any rubies in your highly hailed add on.
Truth is, the more you moved from the World Map Beta to the Atlas of today, the less rubies I spend there. You managed to create an add on with so much player feedback and tried to connect it with the core game but you really turn it into your next big aggressive monetization sheme that is now more cut off from the core game than before.
Why do Diamonds not follow the same logic as rubies which you can earn through event prizes, drops or quests?
EDIT: Diamonds have been added to event prizes
Is it the unbelievable level of greed or simply the inability to keep your game and players somewhat save from hackers?