This event is the most boring and annoying in game(sorry,for being rude)
I won’t repeat everything,which ppl already said before me.
I think everyone knows all issues)
Basically,70% of players can do 2 mega attacks and then there is nothing to do for the next 24 h😑
Well,you can use free energy,but it’s not fun at all
Obviously,we won’t have all of them,but here is my vision of changes,which might let us hate this event little less:)
shields on monuments after conquering(alike it was for KOH)
Basically,it could be 3 and 5 hours
cooldown for megacoin attacks,or making them limited
For example,7 mega attacks during 24 hours
Or,after using mega,there will be cooldown for the next 1hour
Limited amount of lands,which might be conquered by one team
We don’t have any other event,which will allow one team conquer 70% if the map
somehow issue with placing teams on map randomly must be solved(
Currently,place,where you will start will mean more,then your teams activity,teamwork,strategy and whatever else…
YES game must benefit spending,BUT:
• Smallest teams placed near biggest teams and they have no choice where to move.
Some of them literally can’t kill any players in biggest teams.
So for them event will be ended immediately
• If you are near your friendly team-it’s win-win situation.
You can surround not friendly team,and kill it fast.
But,if you are near 2-3-4 enemy teams-there is no point even start spending any game items,because it’s pointless🤷🏻♀️
- some small teams don’t have literally anything,because they are giving same amount of personal points,that bigger teams
So everyone will kill them in priority and it will be easier points for team A,then if they will start event near team B
Maybe it makes sense to add team ranking or make teams with worst ranking not so valuable for others
Currently event is absolutely boring and,as a part of leadership I’m thinking about telling ppl to hit whatever they want,and skip this event,as team event
KOH was glitchy,but ppl still were way more happy with KOH.