it’s a tough one because Faster energy resets would still allow higher active/spending teams to be able to spread out quicker with less money (using less energy overall).
With the islands being lower health, it would at least make it more simple for lower teams to conquer them back from larger teams. I think it would also make larger teams think more strategically on how to spread out, knowing that any other team can fight back and conquer land fairly quickly. If a large team spread out to far and engaged to many other team “areas”, to quickly, you could see those teams fighting back against the big team for territory. This idea reminds me of Atlas, where big teams conquered massive amounts of lower tier land, but couldn’t effectively defend it as they were spread too thin.
With the current cost, once a piece of land is owned, it’s pretty much owned for along time as it’s tough for a team to conquer 30k points, especially if the other team is defending.
This event is also unfair because you’re basically against about 5 -6 other teams mainly, not the entire league. So there is a lot of luck on who you’re placed next too. Example is how we are currently positioned on the map, as we are away from the teams that are usually the most competitive with us.
This isn’t a “brag” statement, but kind of a sad statement for the situation. Our team has spread out so fast and far, that we have completely surrounded 3 other team capitals (meaning they have zero land for VP). This has got to be a really piss poor event experience for those teams in that situation. I haven’t even seen them trying to fight back, which tells me they just gave up basically on the event. In most PVP events, these teams may have given up on fighting us directly, but they would then engage other teams more competitive with their own, this event doesn’t give them that choice.