It’s not just prime movement. Try setting your home. Try attacking. Try defending. Try virtually ANYTHING when a significant number of people are in atlas. Let me know how it works for ya.
We had a pretty big skirmish last night. Probably almost a war. Few attacks registered, even late (some did count later). Riders did gain XP (or appear to have, but little or no glory was awarded, and of my 30+ attacks, I do not think any counted (except for rider experience).
When I grew tired of the situation (after spending about 4 hours of my life trying to move and then making attacks that didn’t count, I finally started attacking a player many levels above me who also had a max level primarch. Naturally, I lost, but even after losing 5 times, I still had all my troops. I rebooted, cleared cache, all the usual stuff. Everything was still there. So, I gave up, and after about 10 minutes, I was able to get the waypoint home to stick. A few hours later, I got hte message my primarch needed to be resummoned, but I could not do so. It was not until this morning (12 hours later) that I could summon my prime and revive my troops.
This morning, my primarch is gone and all my troops need to be revived. This is not a problem, but I do not appear to have received any glory. My attack history shows my last attack happening several days ago.
This is a MAJOR ISSUE. And PG does nothing. I was nice in my note that flagged Dave, both because I remember when he was in charge of the event team, he’s a cool cat, and the problem is likely not one he personally can resolve.
The servers ARE hosted. I do not know of any situations in which AWS or Google allows for customers to provide their own hardware. (and for those of you you will say these are authentication servers only–I assure you, that is not the case. Do a packet capture, if you know how. You will see I am not making this up. Resolving lag would take a few minutes from an admin (probably longer from the business people). I have worked in numerous cloud environments. Scaling up your servers is a few mouse clicks and approving the additional expense. Done. They go live with the new settings almost immediately.
That we as players tolerate this lack of service (oh, yeah, the TOS say PG doesn’t actually have to provide the service they are charging us for–go read it) and that we believe the “servers need to be upgraded” line we have been fed, is unreal.
I won’t post the IPs of the servers, since that could be considered a possible TOS violation (although it is freely available to anyone who had installed the game).
I’m not threatening to leave, and I’m not threatening to stop spending on elite.
I am saying that if this were a PC game, and not a mobile game, PG would already be out of business. PC gamers (console games too, but not quite as much) are far more organized and far more effective at using their voices to hold the companies providing gaming services to an acceptable standard.
If Atlas is the future of the game, which Harbinger implies, intentionally or not, this must be resolved.
I may have lost nothing in all my fake attacks, but the defenders should be angry that I was able to attack over and over with troops that had hours ago been destroyed. They didn’t lose any troops, but they certainly spent a lot of hammers and defense and attack boosts–all for attacks that don’t even appear to have happened.
Like I said, I know this is bigger than Dave, and I don’t blame him for any of it. But If there is one person I think can bring change that helps the players, it’s @PGDave.
Any wagers on if he supported the mega coin or not?
Obviously, I cannot and do not know if he did or not, but it is so inconsistent with the events he made for us for two years (or more, maybe), it seems unlikely.
Plan of action:
- Clone Dave.
- Give Dave(s) control of all aspects of the game.
- Make WD Great Again! (allusion intentional, but does in no way reflect my political position).
Real plan–pay a little more and get servers that scale to meet demands on-the-fly. PG can afford the expense.