Honestly I really don’t get why team rank has to have such an impact on glory.
Yes it is the way it is, but is the way it is good? I don’t think so.
After all, if I hit a 530 on a 1200 ranked team, I get full glory. So, why shouldn’t the “full glory regardless of team ranking” threshold be adjusted for player level instead of choosing a random level that has no meaning?
Why can’t it be like if you hit someone whose level is 5% higher than yours or who is 30 levels higher than you (Idk, random numbers) you get full glory regardless of team rank?
I understand that there is a concern over lower level teams being bullied () but would I be a bully if I chose to hit someone who is still bigger than me just because they chose to sandbag/be less active on a lower ranked team?
And also. If team rank didn’t count for glory at all, and I know that’s not going to happen, but only player level counted, do you really think everyone would be going to hit teams 400 ranks below? I really don’t think so.
I’d personally like glory be only scaled based on player level, but saying you need to hit a 530 or above or someone on a T4 or T5 to get full glory is insane. What if someone is a 420 on a high ranked team? How are they supposed to get decent glory?
And let’s not forget that everyone has like 3k troops or so on their primarchs, which is something else that should be worked on
I feel like a level based threshold for full glory like described above would be fairer.