I will preface this with an apology if this has already been discussed, I didn’t quite find what I was trying to research. Granted, I did a series of keyword searches instead of scouring, but I tried at least before posting.
With that said, my question is about the thought processing of leveling your defensive towers on a long kill island. I suspect this is an age old debate, I know we keep bantering it around Team Chat, so I will lay out the two sides of that coin below:
The Kill Island Wall:
Is it better to level the front 5 and maintain as close to your level cap?
Even tower levels over the island:
Is it best to have all towers the same level despite creating an increase rift from the player level cap?
I was trained very early on the concept of build up and not out. Max your kill island and if you can’t level, then work on your support towers.
However about 150 levels back, I made the decision to migrate to a long kill island. Back then it was more a trend, I have since learned that I should have waited until about my current level (459) to make the transition. Since then I have struggled with keeping my front 5 towers capped to my level. I also made the switch from ice/fire turrets to 3 x lightning plus incorporating a Crystal Howitzer. This has certainly made some setups as I had to transform/merge a series of towers to get to my current configuration. I have also made the mental transition to trying to bring my back end of my base to the same level as my front 5 towers.
Now that I have my back half of my base with at least marginal stopping power, I want to get a perspective of the community on the best strategy with maintaining that long kill island.
I am a fan of the stop them hard with your top 5 towers. However, it is proving difficult as the back half of my base is totally neglected as I can’t get the front half ever to hit my level cap.
Now the debate within the team is that it is better to have a long even base which can slow them down and give the towers more time to take out the dragon. I don’t disagree with that theory at all. However as I gain levels the opponents get stronger dragons however my base effective defense is not keeping up. It is stronger, but maybe not effective enough to take them.
I have adopted the above theory and have been bringing back end up to make it even. I feel that even level players with strong seasonal Mythic dragons are getting through, not so much lineage or some legendary seasonal. So although my team mates are not wrong, I don’t know if this is the right solution.
So there is my long winded request to ask the community on their thoughts. I will post my base below for review. I do have the next 3 (more like 4 but it is a bit embarrassing) forts planned. Currently my base is showing as level 86 for the front 5 towers and level 71 for the back 5 towers (exception, Howitzer is level 84 due to merging a tower). I plan on moving the front 5 to level 90 and the back half up to level 81. So any suggestions are welcomed.