This one skill is after the hunter and warriors but before the invoker, sorcerer, and rage. Since it is a different cost, this tells me it will be on its own.
So the possibles are:
3 lines with 1 line of invoker, 1 line of sorcerer, and 1 line of rage.
– Only enough skill points to get the rage and part of the first invoker/sorcerer line effectively making it unusable for an invoker/sorcerer
– Can get a small amount of rage if you do an invoker/sorcerer line.
2 lines with 1 line of invoker and 1 line of sorcerer, then rage at the end of those lines. Whether it be 3 singles or 1 on each then 1 like I put.
– Can get either hunter or warrior AND either invoker/sorcerer with a bit extra rage
If I was in the design, no way would I jump the rage gain from 10% to 24%. That is more than double and something that then suddenly the next rider that has 14% looks like immediate trash. That is just my personal preference though. They’ve done things like that before that completely messes with the game balance so…
Edit: I will also note this is just a prediction based on the fact that they usually tell us in the relative order it is in the skill tree. All we can do is speculate until it is released next week. I have been proven wrong in the structure before.