Lord of Time + New Timers Discussion Thread


#41

Which do you think? Lol


#42

Thank you right. Doing the numbers and its like awesome its just not enough.


#43

All I’m going to say is if this doesn’t straight out substitute 3 and 12 hour timers in event rewards and chest drops it’s not nearly enough to justify anything. We shall see.


#44

PG works on the principle that packs containing specific items always has LESS VALUE than more generic packs. See Echo’s response to the atlas shard packs as a prime example.

Never ever buy these types of packs.


#45

It won’t even do 1 build for 20 bucks, really?


#46

All I can say is please PG do something to keep me playing, it breaks my heart to be hitting a timer wall so hard that it’s steering me towards giving up a game I love.


#47

According to dragon-manager.com, after lvl 400 it’s start growing again :slight_smile:
And starting from some lvl after 400, it increases with each lvl.


#48

I doubt that this will happen, at least not quickly. They could use this event to test widespread distribution of these things, and because the next fort is in 3 weeks no harm done if it goes poorly (which it wouldn’t). Instead it is confined to team achievements and personal rank prizes, which are quite difficult to get.


#49

I’m not expecting it to happen for this event but at least by next season.


#50

Same. They did say that the abundance will slowly be expanded, which probably means they don’t want to break anything with a quick release but have concrete plans to go through with this.


#51

Fingers crossed :rofl:


#52

@MareZ and @SavageAFforPG both posted graphs of xp required…

I doubt it has changed.


#53

Omg this is why a pack makes no sense. To a level 10 this is super overpowered and for 300+ they can’t even level 1 tower. This is why u don’t make a pack and scale it in-game instead. But of course if there’s a new addition it has to be tied to a price tag. Why don’t we scale things? Oh wait… it took 3 years for breeding scaling. What I’m a thinking -.- that’s never gonna happen


#54

My bad - necessary xp for 1 lvl starts growing after 500, not 400 :slight_smile:
It’s even worse there.

https://dragon-manager.com/levelinfo


#55

I won’t open my gold chests or use my rubies until they put those one day and two days timers in gold chests :eyes:


#56

Good idea!


#57

This pack isn’t even enough to upgrade 1 tower one level for me.


#58

I know that pack is shit but did anyone else get offered this one?


#59

No, I haven’t. And no one else on my team for that matter.

Btw, am I the only one who’s bothered by the wording change? Timers vs Speedups.
I prefer the term “timers” so can it be changed in the game as well?


#60

Only one other person on my team had it offered!