So we know the problems of the game, and PG says they’re looking into it. But they are taking their time, possibly because mistakes were made long time before and because no correction was made they evolved like a snowball. I have a suggestion (might be in the wrong thread type) for the points that need the utmost attention, and that actually should be fixed altogether.
The breeding process, aka “the sapphire wall” onwards is a problem. Apart from the logical cost reduction needed, a remodeling is required for the tiers behind. As the dragons are all quite useless, I believe until green tier they should be alleasy attainable within 1 month of normal play, with the legendaries to reach level 14. This would grant a good experience to new players and allow them to reach legendary level to properly train with the full spell roster. Now, the cost to fulfill the green tier should be not much greater than the purple, because until here it should be just a training phase, so maximum 10frags for legendaries imo. Heck, you could even merge first tiers or just delete some dragons.
For this to work, time for the tower upgrades must be reduced drastically on early levels as well, so players can fulfill the requirements for breeding dragons. I believe adjusting the time from here progressively would allow to reduce the time greatly for the levels 300+. Another hidden benefit, cheaper eggs for green research onwards where the most are stuck. This would also benefit 300+ levels.
This kind of remodeling should occur every new tier coming I believe and would benefit all the players levels except the very top spenders, who would have to spend to get the new tier the fastest.
It’s my idea, please criticize constructively and extensively!