Move and Attack

Given the lag in atlas, I think a move and attack button should be added to the details menu when looking at the list of prims on a given castle. Halving the input needed to attack.

Could this potentially reduce lag with one less action per attack?

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Then it makes it virtually impossible to trap upon arrival?

im-out-out

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Sounds like a you problem.

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No that sounds like a gameplay problem. Iā€™d rather they just fix lag and not create an abusable mechanic