I loved wars and it seems most teams at higher levels don’t do them anymore. So that got me thinking of an event that could remind us all of how fun wars can be. I’m still a noobs and maybe this existed or has already been suggested. But I didn’t find it in forums and we really have to do something about wars so I’m trying:
For 6h, teams fight like in a round of fight pit to determine their ranking
Your team will face one unique team for 3h. As there are 25 teams, the last team from Ranking determination phase gets to rest for 3h. Team #1 from ranking phase face Team #24. Team #2 vs Team #23.
To determine the winner, just like in war, it will be the highest number of flames. Obviously next factor is highest number of defense.
At the end of each round, teams are ranked by the number of wins. In case of a tie, teams are ranked by the ranking phase. Then Team #1 face Team #2. #3 vs #4,etc…, #23 vs team that didn’t play last round. Team#24 get a rest for 3h
At end of event, team are ranked using the same logic as end of round
I’d love to use the rule of one attack per team member but then we wouldn’t use energy. Such an event would never be created. Therefore, to attack in war against opponent, you have to build a wildfire on a PVE island or use a mega coin. I have to find sthg for supers even if you can use them in the ranking determination phase.
I don’t know much about the game mechanics so there are undoubtedly many problems with this idea. Feel free to suggest anything and be creative but I want to war again