I’m curious how many of you have had attacks not register in Atlas. This has been a problem for me when attacking guards and I’m getting rather annoyed. I’d say this happens once every time I attack guards but a recent run saw about 50% of my runs resulting in nothing. This is unacceptable.
In this case I’m not referring to someone killed you before you finished.
I’m not referring to someone killed your target before you finished.
In my case - and I’m doubtful I’m not alone- is I’m hitting a target (usually guards) and it just doesn’t count. Like at all.
My team was hitting castle guards. And attacks just don’t count. No troop loss. In one case I did five attacks on guards and only two actually recorded primarch troop losses. Every other attack was not registered. And support claims they have no way to see this … forgive me for being unimpressed.
Support seems to just go thu the motions. The shield went up they said. No, why did my first attack not count but the second did count? Well you got glory they say. No because I didn’t loose troops and I can do the math - no chests awarded.
They claim they have no way to see these attacks. I see a larger problem than just me missing a few chests. I’m incredibly disappointed that support just gives the usual cookie cutter answer - sorry /screenshots/ sorry/let us know if this happens again.
So has anyone else seen this behavior - or has my mental state finally cracked? Actually don’t answer that …