Honestly I’m trying to measure my situation before I make any decisions for my team. Also i don’t know any of the established folks, and I’m fairly sure there are too many people in my position and not enough of them.
I don’t really know where to start with but I’ve been trying to reach out to other teams in the same boat I’m in. For me it is really important I don’t turn a War game into a politics game.
I feel like the game really needs to formalize alliances.
But no, I haven’t spoken to anyone established beyond in the forums and 1 line group. I feel like the level of mechanics I’m looking for, people either don’t know or are protecting it as trade secrets.
I unfortunately don’t know what I don’t know. I’ve read a number of guides and they all seem to gloss over the actual multi-player War bit. My experience so far is that battle is always player vs player. I think a lot of things true in diamond are not true of sapphire, and as such it’s hard to know what is really feasible when participation may be limited to 1/5th of the team at any given point.
Other games I’ve played have a concept of a rally, but we don’t seem to have that here. I honestly am not sure what role my small players can have in any battle other than to use a rusher with trapping. Their troops wouldn’t really contribute much as everyone big enough to back them up will be busy directly engaging.
If it turns out only the big guys can really help in the battle, then maybe it is a strength issue as our team is more balanced and less too heavy. (I assume the 500k troops constantly referenced is 50 * 10k but if smaller players troops aren’t really usedful then maybe I really need to target 100k per big player)
I also think the game is constantly changing. I could have sworn my rusher was immune to being delayed, but when I used him last night he became delayed for hours. I also thought his trap lasted longer than a single battle, but It’s just over a minute.
People keep talking about teams being offline, but I’ve not once found a piece of land without 24/7 defenders. (My team won’t be defending 24/7)
I see reference to using then pvp bubbles and yeah I keep forgetting about that, but those may be gone now.
I wish there was an example video of a real battle taking place. Or a detailed thought process for the parts of battle that keep getting glossed over.