We are wanting to explore improvements to the primarch details page. Ideally we want to improve the general usability, but also improve the ability to manage large scale conflicts at a single location.
Here are the things we would definitely like to try and incorporate into the details page. Does anyone have thoughts on these items? Also would like anyone to propose other bits of information believed to be critical that are worth trying to fit in.
- Player Name/Level/Team
- Primarch Level
- Primarch attack/def
- Primarch type
- Troop Count
- Fort bonuses and Sieger penalties
- Status effects on primarch (delayed, trapped, taunted) and their durations
- Way to see which primarch is using a special ability on another primarch
- Be able to directly use a special ability on a primarch (trap them, future abilties)
- Transfer troops to a primarch
- Attack a primarch