I was hoping to just get both @PGDave @pgEcho and see what the community thinks of primarchs. Right now you get 1-3 primarchs but they are literally used for EVERYTHING. Want to hit a mine? Have to use primarch. Hit a poacher? Move the primarch. Attack, need a primarch. Defend, need the primarch. There are so many tasks and only 1-3 ways to do so, all of which involve moving quite a bit and through a large amount of area.
Attacking and some defending makes sense. But perhaps, being able to hit a mine or poachers in your area, forego the headache of having to move your primarch there? Make some of those even passive perhaps so you can focus on the combat parts of the primarchs more instead?