So the current situation is gold can be stolen from regular runs against a player, just like wood or food. It cannot be stolen from atlas runs or event runs (also just like wood or food).
However unlike wood and food, you have no way of seeing how much gold your target has. Therefore you cant specifically raid for gold. You just get lucky and sometimes get it and other times you don’t.
Since gold is FAR more limited than wood / food, and there is no way to go out and raid more if you lose it (because you cant see if your targets have any) then Gold should not be able to be stolen. Please make it so that gold cannot be stolen by regular runs.
If the intent is for gold to be raidable then make it so that it can only be taken by runs in atlas and give a way to see how much gold the prim you are attacking is carrying.
Yes I know you can put it in your castle bank as a way to protect it, but the whole 20 minutes thing is such a pain.
Please fix the broken gold raiding mechanism