@PGJared tl;dr : Repurpose Assault as a PvE Challenge + Narrative, levels unlock as a player progresses
Un-fancy long version, pretend it’s scribbled on a large napkin -
There’ve been a few other topics on asking about if the Assault mini-event will come back. If there aren’t plans for it to come back, is there any chance it could be implemented as some sort of campaign mode that’s no longer directly tied to separate event timing (as in, always available or run in parallel with minor events)?
I guess it’d take quite a bit of effort to detangle it from how it’s tied into events and uses energy. Despite that, the War Dragons tutorial starts off as if it’s a PvE game with a story, but it ultimately just becomes attacking other players’ bases sans storyline.
Bribe some of the Episode narrative writers to build a plotline around it? There’s been some dabbling in the Lore tab of events, but it’s stopped for months? (And the most recent one has dragon names typoed/old internal names - Spinerak and such.)
Unlock tiers of Assault to base level and/or dragon tiers (as in red through obsidian). It seemed like one of the more common complaints were people expecting to finish all of Assault at low levels, so that’d make it more obvious that they’re meant to progress through the game before attempting challenges.
Maybe there’s a set limit daily on how many attempts you can make; if it has to be monetized, pay for more attempts/“lives” - not a new concept there.
I like the idea of having a regular mode (just complete) and challenge mode (Annihilation). It’d also be interesting to have another where no add-ons could be used (no attack/hp boost or spells - or no spell add-ons at the very least). I won’t comment too much about actual prizing, though higher tiers should have prizing more relevant to those levels (tokens and timers, while much lower levels might need more boosts). As an added incentive to progress, add a daily raid option to pull prizes from the highest achieved tier, so that people who are stuck can still get something out of it.
And then for people who like bragging rights, a leaderboard for the different modes, whether it gains additional rewards or not. I guess that some people might be salty over it, but /shrug.