Mods move this to that limited time chat thingy if it looks appropriate.
I picked up this game to play War Dragons - aka “fly stuff around and blow stuff up”. I did not start playing Box Opening - aka “the huge amount of time players spend opening stuff they already bought or earned”. This is quite literally one of the stupidest game mechanics to have ever been thought up.
I spend more time opening stuff than I do playing the game. Today was 11 minutes doing attacks in Atlas, which then took 37 minutes to open the chests for the “rewards” I already earned. Not very “rewarding”. Go have the developers pull stats, the simple act of thousands of players sending server requests to open 10 boxes and doing so dozens or hundreds of times actually creates the server load responsible for the constant sync errors and open errors.
People spend money when they
A. Run out of stuff
B. Get caught up in competition - aka actually playing the game
C. When they see something shiny that helps them with B
Not one single person spends money for the privilege of having to sit and do drudgery.
- Give us an open all
- In Atlas just rescale the reward lines to x glory to claim
- For chests dropped while flying a base, don’t. Just show the reward itself instead of the chest. The game already does this with other items.
The more time people can spend actually playing the game, the higher the probability of them spending. If it’s just an endless series of chores, why would I spend? Time is the most precious resource you have. I have x minutes per day I’m willing to play your game. Do you spend that time forcing me to do chores or do you spend that time having me play the game. Playing the game is the only thing that gives PG the opportunity to sell me something.