So, in a previous thread it was stated by an employee, Jared, that in some cases players could be rolled back based on a being a “good player” (I say that with as much sarcasm as text will possibly allow). Two wonderful examples of this highlighting how well this method works.
XX and YY cheated for MONTHS and nothing happened. Then they were caught because well…a blind squirrel eventually finds a nut. To be honest, given how poor security is… its more, somehow the nut animated itself and actually sought out the squirrel.
In any case, they were rolled back and reinstated because they were just such amazing, awesome people who just happened to massively cheat for months…so fast forward to now. Shocker, both have been rebanned…I know people are flabbergasted at how this could POSSIBLY have happened. No way, people that were cheating before kept cheating after being given a second chance?!? Who would have seen that coming!
In any case, they both made sure to dominate the leaderboards and negatively impact a wide arrange of players, especially in Atlas, before this was “resolved”. And…despite PG banning teams from Atlas and acting like it was some huge punishment, their team had absolutely zero penalty for it. So, I am curious by what metric is this rollback method seen as being effective?