This game has always relied upon experimentation with setups since the beginning. For the same reason that runes are removable from towers, they also need to be removable from dragons. With the constantly changing landscape of the game, players need to be able to experiment with setups and gear load outs for the best playing experience. Being locked into one setup is not good for anyone.
There have been discussions in the past about this but we’ve never reached a resolution. There needs to be some clear and concise policy regarding removing them. As it stands, the process is shrouded in mystery as some people have them granted and some are denied. A set cost to remove these is the best option in my eyes with perhaps a cool down system on the frequency it can be done? It doesn’t seem too difficult to implement and It would have vastly reaching consequences.
Player happiness…we’ve been asking for this for years.
Freeing up manpower in support so they don’t need to manually handle these requests.
Provide income for PG with ruby costs.
Thanks for your consideration and input.
Edit by Liz: removed tag for Crisis since she is out of office at the moment.