I agree with you. I intentionally use Destroyer when I am sniping. This prevents most of the early quitting lol as well as the use of trappers countering.
I disagree about them being underused, I see them all the time. The problem with them is the whole SpeedIs#1 concept. If you don’t have a long base of maxed towers then it can be difficult to use a sieger over a destroyer. But siegers are supposed to be the riskier option. People mostly use them for sniping with 3k troops or so to widdle down troops
Unfortunately with atlas there is a lot of stuff that wasn’t intended but still exists anyway as the norm. The atlas we have is so broken it is never going to get any better. I’ve lost all interest in it and only do enough to claim the lines as a necessary evil
I know it sounds unproductive but net troop loss for your team overall when considering both fights is still slightly better than letting the seigers 70% hit go through.
I don’t really use sieger anymore unless its a raid and there is a taunter protecting it.
With G1 destroyers getting +4 attack and +4 defence each level its hard to justify using a sieger with a low +2 per level and knowing how hard you will be smacked on a counter.
With the Gold meta I feel like it broke atlas. S2 prims felt like paper / scissors / rock.
Now in G1 Destroyers are the only choice for every combat role.
I have used my seiger in countering more than, actually attacking castles, and I’ve seen most people do the same… I have not seen alot of them attacking castles, maybe one or two seigers out of 20 destroyers attacking castles
Because unless you have a huge base, it’s not usually wise to load up a sieger like people do with destroyers. If you load a seiger it’s probably going to get swarmed and you’d have high troop losses for little glory. Like I said, siegers are often used for sniping and you really need to be flying a fast dragon like Quilith. Again, siegers are the riskier option but I see diamond teams using them all the time
Not going to read all this so im sorry if im repeating someone. Seigers have better ATK stats because there is more risk using them with early quits and lots of troop loss. That’s the whole point.
Thats what I’m saying the early quits shouldn’t be possible on seigers, if you are using a seiger, the person countering you, can’t quit battle unless it’s 100 percent
The risk is even more because counters quit at 50-70 percent.
But that’s the point, you accept that risk when you use one. If there was little risk to using a sieger then there would be no point in having destroyers. I also do not like the idea of what your opponent is using to determine how you’re allowed to fly. They chose to use a sieger so they accept the risks. And like Monopoly said, there are costs to that early quitting
Feeling like I’m losing brain cells why are we treating prims like dragons now? Seigers are not underused that’s an understatement. Now that I think about it there is no way to use them in defense but there still pretty useful for raids, seiges, and snipings so what do your really expect from a Seiger? It to be like the destroyer or just a pawn to counter attacks?
Well in my view siegers are mainly for sieges. Like you described, organized attacks with taunter cover to protect the weak spot of their defense. They also work fine for counter-sniping defense, again under the cover of taunters.
They used to get used for sniping a lot, because destroyers had very low attack power compared to trapper defense, but that balance has shifted a little with gold tier to m ake destroyers more usable.