Idea: The 5 TEAM ALLIANCE was a good idea initially to help teams pull together and defend/attack other teams and initiate large battles since it’s often not possible to get 20+ team members online at the same time to do that in 1 team but it is possible in a larger 5TA.
The problem: All the other secondary alliances out there people make are causing too much drama and headache. You can’t attack anyone in Atlas without some sort of drama. You can’t keep track of the hundreds of teams that are in your extended alliance and which are your enemies. You accidentally hit people you shouldn’t have, etc, etc… it’s a big disaster and makes the game no fun anymore.
The solution: Very Simple - Make it so that when a team calls in for reinforcements it can ONLY BE FROM THE 5 TEAM ALLIANCE like PG originally intended it to be. If other non-5TA primes come in to attack, they can only attack the 5TA members, not any other raiders.
Anotherwards, you can’t have 100 teams in some secondary alliance come in to help 1 team.
Problem fixed, no more drama. Simple.