Simplify Banking - please ๐Ÿ™


#1

Itโ€™s a crazy chore managing banks! Especially around gold disbursals during a gold deficit. Very stressful for officers/govs/bakers to track disbursals of gold to 50 players. Who sent what to who, ledgers on numerous banks to reconcile, rogue govenors and bankers not on the same page. Weโ€™ve come to run a team spreadsheet to consolidate all the data! Itโ€™s absolutely ridiculous.

Something has to give. We signed up to fly dragons, not to be accountants.

:balloon::balloon::balloon:The process needs to get automated so players can withdraw, on their own, based on their balance.

Maybe add storage tax option 0 to 100%.

Then, everything that is โ€œmine taxโ€ and โ€œstorage taxโ€ goes in a separate account that only officers can disburse.

Please help! Open to any other options to simplify!


#2

There used to be personal banks, I rather liked those.

Eg each player under the banking tab had a personal vault, on top of the team vault.

They eventually moved it into global rss management like food/wood but without a protection mechanism.

I must confess I preferred the personal bank.


#3

Yes, Gox that was good. I hoping a hybrid will be workable.

Or major improvements in existing, like a cumulative tab where it shows all players for all banks w/ a date field that can be toggled.


#4

I really donโ€™t think itโ€™s that hardโ€ฆ


#5

How many castles/banks you dealin w/ ShadowsOfBirds? We are at 38โ€ฆ :see_no_evil:


#6

Holy hell yeah okay forget I said anything :see_no_evil:


#7

Anyone know why you would want to lower the tax rate during events? And what is a good normal tax rate?


#8

Just my opinion:

Taxes are useful for TEAM, but suck for PLAYER

Taxes are used for base upgrades, upkeep, and general planning

A โ€œgoodโ€ taxrate is dependent on how much infrastructure you need to upgrade still, how far away you are from upkeep, and how many players you have mining.

An easy rule of thumb is to use 10% taxrate if your infrastructure is done building and you just need upkeep, and around 20% if you are still upgrading. This is NOT set in stone, your mileage might vary.

I canโ€™t comment on taxrates during events, as I feel events are not what influences the tax rate, but rather where your island is in respect to the above. Hope that helps


#9

We generally raise/lower tax based on Infrastructure needs. We rarely go over 25% tho.
During major events, when shields are up we tend to drop tax to zero to promote ship building. However, with gold in short supply we have taxed during KOTH.


#10

@PGDave would it be possible to add tax due to the Contributions tab? and as far as the banks, would it be possible to give a max amount a bank can hold instead of having to go and tediously check every single island?


#11

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