I brought your report to the team yesterday. After some investigation, they have confirmed that the numbers your friends are seeing are correct. A fully maxed out Terris can have either 12% HP and 9.2% Attack buffed, or 11.2% HP and 10% Attack buffed, coming up 0.8% short on either side depending on which choices they made to Terris’ skill tree.
First off, I was to thank you again for bringing this to my attention! This error was unintentional from our side and it seems our math was off. Secondly, and now that we have confirmed this to be true, it is most definitely a fault of ours and we are taking the following action to correct it:
We will be buffing Terris’ skill tree such that the Health and Attack are consistent with what was advertised. Specifically, we are adjusting Terris’ 4th skill on the tree, which currently provides a 2% attack boost at max skill level. We will increase this boost to 2.8% by increasing the 1st point from 0.4% to 0.8% and subsequent upgrades from 0.4% to 0.5%.
When fully maxed out, this means that players will have either 12% HP and 10% Attack buffed, or 11.2% HP and 10.8% Attack buffed. Now, Terris’ skills will either equal out to the 12% / 10% buff as seen in the chart, or will be 0.8% above / 0.8% below for HP and Attack based on the choices made.
We purposefully chose this skill in the tree to buff since it it towards the beginning of the tree, and it is a skill that must be upgraded before progressing further in the tree. Those who have maxed out Terris’ skills will automatically have this 0.8% buff added to the Dragon Rider once the change goes out to the game, which we anticipate to be the same time that the Harbinger Tier Dragons become available next week!