There’s always talk about scaling, balance, UI, etc, but there’s an area that really needs a lot of focus: app and service stability and reliability.
Recently this area has really tanked. I got a good 10 white screen 500 series errors last night alone.
The app is crashing FAR more frequently than ever before.
Memory leaks are still an issue, but you crash so often, they don’t have long to build up.
Failed to set up Atlas occurs more often now than ever before. Also, the timeout when completing an Atlas run is extremely common.
Just getting Atlas to pull down the local data to draw the castle so you can move there or get the details is often a lengthy frustration involving an app relaunch.
All these combine to make for a highly unstable and unreliable app that is just plain difficult to use.
It’s not just me, I hear many complain about such things all the time. It really does prevent people from enjoying the improvements that are implemented as well as helps foster negativity in the user base.
Shows competitive outlook of your team, which isn’t wrong . But a player much lower level than you with atlas would be similar to you in dragon and baze powers . Not that Hau or some 3 dragons can’t take it but soloing is a different story .
And atlas requires more team activity . Each one to their own pace