Firefin: The premiere pufferfish, pound per pound, preferred pretty pervasively. This persistent pet perpetrates perennial punishing performances in perpetuity. Perplexed? Point your pupil periscope at this publication and ponder the power of this personification of perilous perfection.
Facing fierce enemies can be fun with the right Festive Dragon! Firefin is this Summer’s latest and greatest angry ball of power, and it’s flying into War Dragons to finish off the Season as the Festive Branch. This week, the Dragons community team will be flying Firefin live on our weekly livestreams. Catch the show on Twitch this Wednesday (7/24) at 3pm PT and Facebook Live this Thursday (7/25) at 2pm PT.
A prickly little fellow with a big attitude!
As a fledgling Dragon, Firefin struggled to compete for territory against their more traditionally-proportioned brethren. Despite their rotundness and overall lack of grace, Firefin never gave up. The determined Fugu searched long and hard for an edge in battle, and, after many years, they finally discovered their niche. Firefin is currently Atlas’ most renowned Fireball Master, and none have been able to match the Dragon’s pure, destructive force. Nowadays, the blackened skeletons of any would-be trespassers serve as markers for Firefin’s territory. The Dragon does not seem keen to share the knowledge behind its pyrotechnic prowess.
Legendary Fire Sorcerer
Underwhelming Fireball - Active | White | 1 Rage
Deals 17% of the Dragon’s modified HP as damage to all towers in a target area.
Get Angry! - Active | White | 1 Rage
Dragon gains 400% increased Rage generation for the spell’s 5 second duration. While active, destroying a tower restores 12% of the dragon’s modified HP. Spell has a 4 second cooldown.
Absorb Magic - Active | White | 2 Rage
Activates a shield that decreases all damage taken by 75% and absorbs Mage Tower’s Supershots to gain 2 Rage when absorbed during the spell’s 6 second duration. Spell has a 1 second cooldown.
Fire Flak Resist - Passive
Reduces damage done by Fire Flak towers by 70%.
Runes and Glyphs:
Epic Rune of the Blowfish: Increases Underwhelming Fireball’s Damage
Legendary Rune of the Blowfish: Increases Underwhelming Fireball’s Damage and increases Sorcerer HP
Mythic Glyph of the Blowfish: Increases Underwhelming Fireball’s Damage and increases Sorcerer HP
Design Intent and Strategy:
Firefin is a spell-spamming Sorcerer who wants to fill the air with fireballs. The Dragon’s main ability is Underwhelming Fireball, but make no mistake, the AOE nuke packs quite the punch! Firefin’s play pattern revolves around casting as many Underwhelming Fireballs as possible, while managing the Dragon’s Rage resources and dodging mage-drain supershots. Firefin fuels its fireball frenzy with Get Angry!. While active, Firefin’s Rage generation is massively increased, and the Dragon will heal itself for each tower destroyed. Get Angry! provides Firefin with the Rage needed to maintain the fireball volley, but Firefin fliers must be careful to avoid Red and Blue Mage supershots, as Get Angry!’s increased Rage generation won’t work while Firefin’s Rage bar is frozen. Fortunately, Firefin has access to Absorb Magic. Absorb Magic can be activated to block a portion of incoming damage, convert any incoming Red or Blue Mage Tower Supershot into bonus Rage, and block the Rage freeze effect. Protecting Firefin’s Rage resources is essential to the Dragon’s success. The fireball master will struggle to succeed without its torrent of fiery death.